The D.I.C.E. (Design, Innovate, Communicate, Entertain) Awards are an annual event that honors excellence in video games of all genres. From its establishment, the D.I.C.E. Awards have awarded Racing Game of the Year, which celebrates the greatest racing game published in the preceding calendar year.
The Racing Game of the Year category at the D.I.C.E. Awards has a limited history, having been established in 2002. Yet, given racing games have been a cornerstone of the video game industry for decades, it has swiftly become one of the most anticipated categories at the event.
The award has been won by some of the greatest names in racing games throughout the years, including Gran Turismo, Forza Motorsport, and Need for Speed. Smaller, independent titles, like as F-Zero GX and TrackMania, have also received recognition for bringing creative gameplay concepts and distinct graphic styles to the genre.
As the gaming business evolves and new technologies arise, the D.I.C.E. Awards Racing Game of the Year award remains a relevant and significant prize for creators and fans alike.
The honor comes at the conclusion of a very eventful week for GT7, which saw the game get its most recent update, which included support for PlayStation VR2, a trial of the sophisticated GT Sophy AI, and the return of the fan-favorite Grand Valley circuit. It is also just a little more than a week before the game’s first anniversary, which is coming up soon.
Kazunori Yamauchi was unable to make the awards ceremony, which was hosted this year in the new Resorts World in Las Vegas site. As a result, the award had to be received on his behalf by a representative of the organization.
It should come as no surprise that The Elder Scrolls: Knights of the Frozen Throne and God of War: Ragnarok were the games that most dominated the awards ceremony. Elden Ring was awarded the title of Game of the Year, despite the fact that Ragnarok’s sibling company, SIE Santa Monica, brought home the most hardware for the game.